The documentation mentions there being a way to prevent people that started their game in offline mode from being assigned a new A/B variant when they first connect. However, I cannot seem to find this option anywhere within the A/B interface. The question is: Has this option been removed during the upgrade to the new dashboard version, is this option only available in the SDK, or am I not looking hard enough? Link to doc: https://docs.gameanalytics.com/features/ab-testing/experiments-faq#how-are-offline-users-treated