iOS SDK crash at launch
M
Manu
- Create a new swift project
- Import GameAnalytics.xcframework 4.10.2 to the project
- add dependencies
AppTrackingTransparency.framework (only required for XCode 12 and higher)
AdSupport.framework
SystemConfiguration.framework
libsqlite3.tbd
libz.tbd
- In the “Build Settings” section add the following to “Other Linker Flags”: -lC++
- Init SDK as Doc says:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// ... other code from your project ...
// Enable implementation log (disable in production)
GameAnalytics.setEnabledInfoLog(true)
GameAnalytics.setEnabledVerboseLog(true)
// Set build version
GameAnalytics.configureBuild("1.0.0")
// Set available virtual currencies and item types
GameAnalytics.configureAvailableResourceCurrencies(["gems", "gold"])
GameAnalytics.configureAvailableResourceItemTypes(["boost", "lives"])
// Set available custom dimensions
GameAnalytics.configureAvailableCustomDimensions01(["ninja", "samurai"])
GameAnalytics.configureAvailableCustomDimensions02(["whale", "dolphin"])
GameAnalytics.configureAvailableCustomDimensions03(["horde", "alliance"])
// Initialize
GameAnalytics.initialize(withGameKey: "your_key", gameSecret: "your_Secret")
return true
}
Here is the log:
Info/GA/Analytics: Info logging enabled
Info/GA/Analytics: Verbose logging enabled
Info/GA/Analytics: Set build version: __NSCFConstantString
crash at
#0 0x0000000180086a08 in objc_opt_respondsToSelector ()
Thread 2: EXC_BAD_ACCESS (code=1, address=0x1ec41f6)
libobjc.A.dylib`objc_opt_respondsToSelector:
0x1800869f4 <+0>: cbz x0, 0x180086a18 ; <+36>
0x1800869f8 <+4>: mov x8, x1
0x1800869fc <+8>: tbnz x0, #0x3f, 0x180086a1c ; <+40>
0x180086a00 <+12>: ldr x9, [x0]
0x180086a04 <+16>: and x2, x9, #0x7ffffffffffff8
-> 0x180086a08 <+20>: ldrsh w9, [x2, #0x1e]
0x180086a0c <+24>: tbz w9, #0x1f, 0x180086a50 ; <+92>
0x180086a10 <+28>: mov x1, x8
0x180086a14 <+32>: b 0x1800625f4 ; class_respondsToSelector_inst
0x180086a18 <+36>: ret
0x180086a1c <+40>: adrp x9, 443242
0x180086a20 <+44>: add x9, x9, #0xa00 ; objc_debug_taggedpointer_classes
0x180086a24 <+48>: and x10, x0, #0x7
0x180086a28 <+52>: ldr x2, [x9, x10, lsl #3]
0x180086a2c <+56>: adrp x9, 443242
0x180086a30 <+60>: add x9, x9, #0x170 ; (void *)0x00000001ec3f0120: __NSUnrecognizedTaggedPointer
0x180086a34 <+64>: cmp x2, x9
0x180086a38 <+68>: b.ne 0x180086a08 ; <+20>
0x180086a3c <+72>: ubfx x9, x0, #55, #8
0x180086a40 <+76>: adrp x10, 443242
0x180086a44 <+80>: add x10, x10, #0x200 ; objc_debug_taggedpointer_ext_classes
0x180086a48 <+84>: ldr x2, [x10, x9, lsl #3]
0x180086a4c <+88>: b 0x180086a08 ; <+20>
0x180086a50 <+92>: adrp x9, 395193
0x180086a54 <+96>: add x1, x9, #0xfb0
0x180086a58 <+100>: mov x2, x8
0x180086a5c <+104>: b 0x18005f000 ; objc_msgSend
Nicky Toma
Hi Manu! I've shared the project you sent and the logs with our teams, they will look over them when able.
Apologies for the wait!