In the previous version of our game, when reporting Design Events, a large number of meaningless events were wrongly reported. We subsequently updated the version and fixed this issue. However, when I need to count the Design Events of the new version, I found that in Event id 01 of the Explore section, there are no Event ids from the new version. Instead, it's all filled with the wrongly - reported meaningless events from the previous version. I suspect that the number of meaningless events has exceeded the upper limit of the allowable number of events for statistics, which has prevented the new events of the new version from being recorded. May I ask how I can fix this problem, delete those meaningless events from the backend, and start recording the Event ids of the new version normally?